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Beschreibung
Delivers the knowledge, understanding and skills students need for 2017 OCR Design & Technology AS and A Level.
Delivers the knowledge, understanding and skills students need for 2017 OCR Design & Technology AS and A Level.
Über den Autor
John Grundy, Sharon McCarthy, Jacki Piroddi, Chris Walker
Inhaltsverzeichnis
- 1: Identifying requirements
- 1.1: What can be learnt by exploring contexts that design solutions are intended for?
- 1.2: What can be learnt by undertaking stakeholder analysis?
- 1.3: How can usability be considered when designing prototypes?
- 2: Learning from existing products
- 2.1: Why is it important to analyse and evaluate products as part of the design and manufacturing process?
- 2.2: Why is it important to understand technological developments?
- 2.3: Why is it important to understand both past and present developments?
- 2.4: What can be learnt by examining the lifecycles of products?
- 3: Implications of wider issues
- 3.1: What factors need to be considered whilst investigation design possibilities?
- 3.2: What factors need to be considered when developing design solutions?
- 3.3: What factors need to be considered when manufacturing products?
- 3.4: What factors need to be considered when distributing products to markets?
- 3.5: How can skills and knowledge from other subject areas, including mathematics and science, inform decisions?
- 4: Design thinking and communication
- 4.1: How do designers use annotated 2D and 3D sketching and digital tools to graphically communicate ideas?
- 4.2: How do industry professionals use digital design tools to support and communicate the exploration, innovation and development of design ideas?
- 5: Material and component considerations
- 5.1: What factors influence the selection of materials that are used in products?
- 5.2: What materials and components should be selected when designing and manufacturing products and prototypes?
- 5.3: Why is it important to consider the properties/characteristics of materials when designing and manufacturing products?
- 6: Technical understanding
- 6.1: What considerations need to be made about the structural integrity of a design solution?
- 6.2: How can products be designed to function effectively within their surroundings?
- 6.2: (Design Engineering) How do mechanisms provide functionality to products and systems?
- 6.3: What opportunities are there through using smart and modern technologies within products?
- 6.3: (Design Engineering) What forces need consideration to ensure structural and mechanical efficiency?
- 6.4: (Design Engineering) How can electronic systems offer functionality to design solutions?
- 6.5: (Design Engineering) How can programmable devices and smart technologies provide functionality in system design?
- 7: Manufacturing processes and techniques
- 7.1: How can materials and processes be used to make iterative models?
- 7.2: How can materials and processes be used to make final prototypes?
- 7.3: How can materials and processes be used to make commercial products?
- 7.4: How is manufacturing organised and managed for different scales of production? 7.5: How is the quality of products controlled through manufacture?
- 8: Viability of design solutions
- 8.1: How can designers assess whether a design solution meets its stakeholder requirements?
- 8.2: How do designers and manufacturers determine whether design solutions are commercially viable?
- 9: Health and safety
- 9.1: How can safety be ensured when working with materials in a workshop environment?
- 9.2: What are the implications of health and safety legislation on product manufacture?
- 10: Preparing for non-exam assessment
- 10.1: Product development (AS)
- 10.2: Iterative design project (A Level)
- 11: Preparing for the written exam papers
- 11.1: Written Paper 01: Principles of Design Engineering, Fashion and Textiles or Product Design (AS)
- 11.2: Written Paper 01: Principles of Design Engineering, Fashion and Textiles or Product Design (A Level)
- 11.3: Written Paper 02: Unseen Challenge (A Level)
Details
Empfohlen (bis): | 19 |
---|---|
Empfohlen (von): | 16 |
Erscheinungsjahr: | 2018 |
Genre: | Importe |
Produktart: | Schulbücher |
Rubrik: | Schule & Lernen |
Schulfach: | Bildende Kunst, Kunst, Technik |
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9781510402652 |
ISBN-10: | 1510402659 |
Sprache: | Englisch |
Herstellernummer: | 581523 |
Einband: | Kartoniert / Broschiert |
Autor: |
Grundy, John
McCarthy, Sharon Piroddi, Jacki Walker, Chris |
Hersteller: | Hodder Education Group |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 274 x 212 x 22 mm |
Von/Mit: | John Grundy (u. a.) |
Erscheinungsdatum: | 25.05.2018 |
Gewicht: | 1,148 kg |
Über den Autor
John Grundy, Sharon McCarthy, Jacki Piroddi, Chris Walker
Inhaltsverzeichnis
- 1: Identifying requirements
- 1.1: What can be learnt by exploring contexts that design solutions are intended for?
- 1.2: What can be learnt by undertaking stakeholder analysis?
- 1.3: How can usability be considered when designing prototypes?
- 2: Learning from existing products
- 2.1: Why is it important to analyse and evaluate products as part of the design and manufacturing process?
- 2.2: Why is it important to understand technological developments?
- 2.3: Why is it important to understand both past and present developments?
- 2.4: What can be learnt by examining the lifecycles of products?
- 3: Implications of wider issues
- 3.1: What factors need to be considered whilst investigation design possibilities?
- 3.2: What factors need to be considered when developing design solutions?
- 3.3: What factors need to be considered when manufacturing products?
- 3.4: What factors need to be considered when distributing products to markets?
- 3.5: How can skills and knowledge from other subject areas, including mathematics and science, inform decisions?
- 4: Design thinking and communication
- 4.1: How do designers use annotated 2D and 3D sketching and digital tools to graphically communicate ideas?
- 4.2: How do industry professionals use digital design tools to support and communicate the exploration, innovation and development of design ideas?
- 5: Material and component considerations
- 5.1: What factors influence the selection of materials that are used in products?
- 5.2: What materials and components should be selected when designing and manufacturing products and prototypes?
- 5.3: Why is it important to consider the properties/characteristics of materials when designing and manufacturing products?
- 6: Technical understanding
- 6.1: What considerations need to be made about the structural integrity of a design solution?
- 6.2: How can products be designed to function effectively within their surroundings?
- 6.2: (Design Engineering) How do mechanisms provide functionality to products and systems?
- 6.3: What opportunities are there through using smart and modern technologies within products?
- 6.3: (Design Engineering) What forces need consideration to ensure structural and mechanical efficiency?
- 6.4: (Design Engineering) How can electronic systems offer functionality to design solutions?
- 6.5: (Design Engineering) How can programmable devices and smart technologies provide functionality in system design?
- 7: Manufacturing processes and techniques
- 7.1: How can materials and processes be used to make iterative models?
- 7.2: How can materials and processes be used to make final prototypes?
- 7.3: How can materials and processes be used to make commercial products?
- 7.4: How is manufacturing organised and managed for different scales of production? 7.5: How is the quality of products controlled through manufacture?
- 8: Viability of design solutions
- 8.1: How can designers assess whether a design solution meets its stakeholder requirements?
- 8.2: How do designers and manufacturers determine whether design solutions are commercially viable?
- 9: Health and safety
- 9.1: How can safety be ensured when working with materials in a workshop environment?
- 9.2: What are the implications of health and safety legislation on product manufacture?
- 10: Preparing for non-exam assessment
- 10.1: Product development (AS)
- 10.2: Iterative design project (A Level)
- 11: Preparing for the written exam papers
- 11.1: Written Paper 01: Principles of Design Engineering, Fashion and Textiles or Product Design (AS)
- 11.2: Written Paper 01: Principles of Design Engineering, Fashion and Textiles or Product Design (A Level)
- 11.3: Written Paper 02: Unseen Challenge (A Level)
Details
Empfohlen (bis): | 19 |
---|---|
Empfohlen (von): | 16 |
Erscheinungsjahr: | 2018 |
Genre: | Importe |
Produktart: | Schulbücher |
Rubrik: | Schule & Lernen |
Schulfach: | Bildende Kunst, Kunst, Technik |
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9781510402652 |
ISBN-10: | 1510402659 |
Sprache: | Englisch |
Herstellernummer: | 581523 |
Einband: | Kartoniert / Broschiert |
Autor: |
Grundy, John
McCarthy, Sharon Piroddi, Jacki Walker, Chris |
Hersteller: | Hodder Education Group |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 274 x 212 x 22 mm |
Von/Mit: | John Grundy (u. a.) |
Erscheinungsdatum: | 25.05.2018 |
Gewicht: | 1,148 kg |
Sicherheitshinweis