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The Immersive Worlds Handbook
Designing Theme Parks and Consumer Spaces
Taschenbuch von Scott Lukas
Sprache: Englisch

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Beschreibung
Practical guide for designers of entertainment spaces on how to create convincing and effective immersive worlds.
Practical guide for designers of entertainment spaces on how to create convincing and effective immersive worlds.
Über den Autor
Scott Lukas is a key writer, speaker, and consultant on Themed Entertainment. He has written numerous books and articles on the subject of theme parks, shopping malls, themed spaces, video games and other contemporary consumer spaces. In the last five years, he has become a recognizable industry speaker and has provided keynote addresses and workshops in Germany, Orlando and California, including at the Themed Entertainment Association conference and Disney/ABC/Pixar events. He has been recognized with four teaching awards in his field.
Inhaltsverzeichnis

Preface
Chapter 1: The Nature of Themed and Immersive Spaces
Chapter 2: Designing Effective, Immersive, and Creative Spaces
Chapter 3: Atmosphere, Mood, and Effective Spaces
Chapter 4: Authenticity, Believability, Realism
Chapter 5: The Guest, Experience, and Immersion
Research Break
Chapter 6: The Brand and the Senses
Chapter 7: Material Culture, Technology, and Interactivity
Chapter 8: Loyalty, Tradition, Change, and the Future
Further Reading
Key Terms

Details
Erscheinungsjahr: 2012
Fachbereich: Datenkommunikation, Netze & Mailboxen
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9780240820934
ISBN-10: 0240820932
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Lukas, Scott
Auflage: First Tion edition
Hersteller: CRC Press
Verantwortliche Person für die EU: Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 240 x 230 x 20 mm
Von/Mit: Scott Lukas
Erscheinungsdatum: 07.09.2012
Gewicht: 0,828 kg
Artikel-ID: 106448626
Über den Autor
Scott Lukas is a key writer, speaker, and consultant on Themed Entertainment. He has written numerous books and articles on the subject of theme parks, shopping malls, themed spaces, video games and other contemporary consumer spaces. In the last five years, he has become a recognizable industry speaker and has provided keynote addresses and workshops in Germany, Orlando and California, including at the Themed Entertainment Association conference and Disney/ABC/Pixar events. He has been recognized with four teaching awards in his field.
Inhaltsverzeichnis

Preface
Chapter 1: The Nature of Themed and Immersive Spaces
Chapter 2: Designing Effective, Immersive, and Creative Spaces
Chapter 3: Atmosphere, Mood, and Effective Spaces
Chapter 4: Authenticity, Believability, Realism
Chapter 5: The Guest, Experience, and Immersion
Research Break
Chapter 6: The Brand and the Senses
Chapter 7: Material Culture, Technology, and Interactivity
Chapter 8: Loyalty, Tradition, Change, and the Future
Further Reading
Key Terms

Details
Erscheinungsjahr: 2012
Fachbereich: Datenkommunikation, Netze & Mailboxen
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9780240820934
ISBN-10: 0240820932
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Lukas, Scott
Auflage: First Tion edition
Hersteller: CRC Press
Verantwortliche Person für die EU: Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 240 x 230 x 20 mm
Von/Mit: Scott Lukas
Erscheinungsdatum: 07.09.2012
Gewicht: 0,828 kg
Artikel-ID: 106448626
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