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Anatomy of Game Design
Taschenbuch von Tom Smith
Sprache: Englisch

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Beschreibung

Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.

Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.

Über den Autor

Tom Smith has been a professional game designer since 1995. In that time, Tom has worked on games of all types - board games, console games, educational games, mobile games, advertising games, PC games, big companies like Disney, small startups that got bought by big companies like Roblox, and many more. Tom also teaches game design at Moorpark College. Tom lives near Los Angeles with his wife, children, and cats.

Inhaltsverzeichnis

Chapter 01 Introduction

Chapter 02 Shovel Knight

Chapter 03 Candy Crush Saga

Chapter 04 Centipede

Chapter 05 Settlers of Catan

Chapter 06 Spelunky: Systems

Chapter 07 Magic the Gathering

Chapter 08 Royale High

Chapter 09 Papers, Please

Chapter 10 Wrap up

Details
Erscheinungsjahr: 2024
Genre: Importe, Kunst
Rubrik: Kunst & Musik
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032387383
ISBN-10: 1032387386
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Smith, Tom
Hersteller: CRC Press
Verantwortliche Person für die EU: preigu, Ansas Meyer, Lengericher Landstr. 19, D-49078 Osnabrück, mail@preigu.de
Maße: 229 x 152 x 15 mm
Von/Mit: Tom Smith
Erscheinungsdatum: 31.10.2024
Gewicht: 0,367 kg
Artikel-ID: 129132026
Über den Autor

Tom Smith has been a professional game designer since 1995. In that time, Tom has worked on games of all types - board games, console games, educational games, mobile games, advertising games, PC games, big companies like Disney, small startups that got bought by big companies like Roblox, and many more. Tom also teaches game design at Moorpark College. Tom lives near Los Angeles with his wife, children, and cats.

Inhaltsverzeichnis

Chapter 01 Introduction

Chapter 02 Shovel Knight

Chapter 03 Candy Crush Saga

Chapter 04 Centipede

Chapter 05 Settlers of Catan

Chapter 06 Spelunky: Systems

Chapter 07 Magic the Gathering

Chapter 08 Royale High

Chapter 09 Papers, Please

Chapter 10 Wrap up

Details
Erscheinungsjahr: 2024
Genre: Importe, Kunst
Rubrik: Kunst & Musik
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032387383
ISBN-10: 1032387386
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Smith, Tom
Hersteller: CRC Press
Verantwortliche Person für die EU: preigu, Ansas Meyer, Lengericher Landstr. 19, D-49078 Osnabrück, mail@preigu.de
Maße: 229 x 152 x 15 mm
Von/Mit: Tom Smith
Erscheinungsdatum: 31.10.2024
Gewicht: 0,367 kg
Artikel-ID: 129132026
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