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Winning LEGO MINDSTORMS Programming sets the stage by emphasizing the importance of up front planning, and thinking about the challenge to be met. Learn to evaluate possible solutions by sanity-testing their logic before you put the effort into actually writing the code. Then choose your best option and write the code applying the techniques in this book. Take advantage of language features such as MyBlocks to enhance reliability and create easy-to-debug code. Manage your code as you change and improve it so that you can trace what you've done and fall back if needed. Avoid common programming pitfalls. Work powerfully with teammates to conquer competition challenges of all types.
- Provides solid techniques similar to those used by professional programmers, and optimized for the LEGO MINDSTORMS platform.
- Addresses key tasks important to competition such as line detection, line following, squaring of corners, motor stall detection, and more.
- Compliments Winning Design! by tackling the programming side of competition.
Winning LEGO MINDSTORMS Programming sets the stage by emphasizing the importance of up front planning, and thinking about the challenge to be met. Learn to evaluate possible solutions by sanity-testing their logic before you put the effort into actually writing the code. Then choose your best option and write the code applying the techniques in this book. Take advantage of language features such as MyBlocks to enhance reliability and create easy-to-debug code. Manage your code as you change and improve it so that you can trace what you've done and fall back if needed. Avoid common programming pitfalls. Work powerfully with teammates to conquer competition challenges of all types.
- Provides solid techniques similar to those used by professional programmers, and optimized for the LEGO MINDSTORMS platform.
- Addresses key tasks important to competition such as line detection, line following, squaring of corners, motor stall detection, and more.
- Compliments Winning Design! by tackling the programming side of competition.
Winning LEGO MINDSTORMS Programming is your ticket to successfully programming for fun and competition with LEGO MINDSTORMS and the NXT-G programming language commonly used in FIRST LEGO League competition.
2. Software Design Process
3. Using and Creating MyBlocks
4. When Things Go Wrong
5. Moving Data
6. Making Smart Decisions
7. Motors and Motion
8. Light Detection
9. Touching and Bumping
10. Seeing with Ultrasonics
11. Programming Like A Pro
12 Code Management
13. Programming Pitfalls
14. NXT-G Tips & Tricks
Erscheinungsjahr: | 2012 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: |
xxii
252 S. |
ISBN-13: | 9781430245360 |
ISBN-10: | 1430245360 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Trobaugh, James
Lowe, Mannie |
Hersteller: | APRESS |
Verantwortliche Person für die EU: | APress in Springer Science + Business Media, Heidelberger Platz 3, D-14197 Berlin, juergen.hartmann@springer.com |
Maße: | 231 x 189 x 20 mm |
Von/Mit: | James Trobaugh (u. a.) |
Erscheinungsdatum: | 19.11.2012 |
Gewicht: | 0,445 kg |
Winning LEGO MINDSTORMS Programming is your ticket to successfully programming for fun and competition with LEGO MINDSTORMS and the NXT-G programming language commonly used in FIRST LEGO League competition.
2. Software Design Process
3. Using and Creating MyBlocks
4. When Things Go Wrong
5. Moving Data
6. Making Smart Decisions
7. Motors and Motion
8. Light Detection
9. Touching and Bumping
10. Seeing with Ultrasonics
11. Programming Like A Pro
12 Code Management
13. Programming Pitfalls
14. NXT-G Tips & Tricks
Erscheinungsjahr: | 2012 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: |
xxii
252 S. |
ISBN-13: | 9781430245360 |
ISBN-10: | 1430245360 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Trobaugh, James
Lowe, Mannie |
Hersteller: | APRESS |
Verantwortliche Person für die EU: | APress in Springer Science + Business Media, Heidelberger Platz 3, D-14197 Berlin, juergen.hartmann@springer.com |
Maße: | 231 x 189 x 20 mm |
Von/Mit: | James Trobaugh (u. a.) |
Erscheinungsdatum: | 19.11.2012 |
Gewicht: | 0,445 kg |