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Beschreibung
In this coffee table hardback, uncover the concept and vision behind Scorn, alongside
insight from the artists and software designers at Ebb. The game is set in a
nightmarish universe of odd forms and somber tapestry inspired by the work of H.R.
Giger, and designed around the idea of "being thrown into the world". This lavish
book explores the characters, creatures, weapons, and locations, with maps, user
interfaces, concept art, and original designs. The unsettling biomechanical
environment is a character in itself, and every location reveals its own theme,
puzzles, and characters that are integral in creating a cohesive lived-in world.
insight from the artists and software designers at Ebb. The game is set in a
nightmarish universe of odd forms and somber tapestry inspired by the work of H.R.
Giger, and designed around the idea of "being thrown into the world". This lavish
book explores the characters, creatures, weapons, and locations, with maps, user
interfaces, concept art, and original designs. The unsettling biomechanical
environment is a character in itself, and every location reveals its own theme,
puzzles, and characters that are integral in creating a cohesive lived-in world.
In this coffee table hardback, uncover the concept and vision behind Scorn, alongside
insight from the artists and software designers at Ebb. The game is set in a
nightmarish universe of odd forms and somber tapestry inspired by the work of H.R.
Giger, and designed around the idea of "being thrown into the world". This lavish
book explores the characters, creatures, weapons, and locations, with maps, user
interfaces, concept art, and original designs. The unsettling biomechanical
environment is a character in itself, and every location reveals its own theme,
puzzles, and characters that are integral in creating a cohesive lived-in world.
insight from the artists and software designers at Ebb. The game is set in a
nightmarish universe of odd forms and somber tapestry inspired by the work of H.R.
Giger, and designed around the idea of "being thrown into the world". This lavish
book explores the characters, creatures, weapons, and locations, with maps, user
interfaces, concept art, and original designs. The unsettling biomechanical
environment is a character in itself, and every location reveals its own theme,
puzzles, and characters that are integral in creating a cohesive lived-in world.
Über den Autor
A veteran magazine and social media editor turned gaming consultant and PR, with
over 15 years' worth of journalism, copywriting, PR and marketing experience.
Matthew is a former editor of both Official PlayStation Magazine and GamesMaster,
and has numerous freelance credits across publications such as EDGE, PC Gamer,
Official Xbox Magazine, Nintendo Gamer, SFX, Science Uncovered and FHM. Based in
Trowbridge UK.
over 15 years' worth of journalism, copywriting, PR and marketing experience.
Matthew is a former editor of both Official PlayStation Magazine and GamesMaster,
and has numerous freelance credits across publications such as EDGE, PC Gamer,
Official Xbox Magazine, Nintendo Gamer, SFX, Science Uncovered and FHM. Based in
Trowbridge UK.
Details
Erscheinungsjahr: | 2023 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Buch |
Inhalt: | Gebunden |
ISBN-13: | 9781803363059 |
ISBN-10: | 1803363053 |
Sprache: | Englisch |
Einband: | Gebunden |
Autor: | Pellett, Matthew |
Dirigent: | Books, Titan |
Hersteller: | Titan Publ. Group Ltd. |
Verantwortliche Person für die EU: | Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 307 x 237 x 21 mm |
Von/Mit: | Matthew Pellett |
Erscheinungsdatum: | 15.01.2023 |
Gewicht: | 1,303 kg |
Über den Autor
A veteran magazine and social media editor turned gaming consultant and PR, with
over 15 years' worth of journalism, copywriting, PR and marketing experience.
Matthew is a former editor of both Official PlayStation Magazine and GamesMaster,
and has numerous freelance credits across publications such as EDGE, PC Gamer,
Official Xbox Magazine, Nintendo Gamer, SFX, Science Uncovered and FHM. Based in
Trowbridge UK.
over 15 years' worth of journalism, copywriting, PR and marketing experience.
Matthew is a former editor of both Official PlayStation Magazine and GamesMaster,
and has numerous freelance credits across publications such as EDGE, PC Gamer,
Official Xbox Magazine, Nintendo Gamer, SFX, Science Uncovered and FHM. Based in
Trowbridge UK.
Details
Erscheinungsjahr: | 2023 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Buch |
Inhalt: | Gebunden |
ISBN-13: | 9781803363059 |
ISBN-10: | 1803363053 |
Sprache: | Englisch |
Einband: | Gebunden |
Autor: | Pellett, Matthew |
Dirigent: | Books, Titan |
Hersteller: | Titan Publ. Group Ltd. |
Verantwortliche Person für die EU: | Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 307 x 237 x 21 mm |
Von/Mit: | Matthew Pellett |
Erscheinungsdatum: | 15.01.2023 |
Gewicht: | 1,303 kg |
Sicherheitshinweis