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Python Playground
Geeky Projects for the Curious Programmer
Taschenbuch von Mahesh Venkitachalam
Sprache: Englisch

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Beschreibung
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next?

Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like:
–Generate Spirograph-like patterns using parametric equations and the turtle module
–Create music on your computer by simulating frequency overtones
–Translate graphical images into ASCII art
–Write an autostereogram program that produces 3D images hidden beneath random patterns
–Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques
–Construct 3D visualizations using data from CT and MRI scans
–Build a laser show that responds to music by hooking up your computer to an Arduino

Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground.

The projects in this book are compatible with both Python 2 and 3.
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next?

Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like:
–Generate Spirograph-like patterns using parametric equations and the turtle module
–Create music on your computer by simulating frequency overtones
–Translate graphical images into ASCII art
–Write an autostereogram program that produces 3D images hidden beneath random patterns
–Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques
–Construct 3D visualizations using data from CT and MRI scans
–Build a laser show that responds to music by hooking up your computer to an Arduino

Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground.

The projects in this book are compatible with both Python 2 and 3.
Details
Erscheinungsjahr: 2016
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: XXII
328 S.
ISBN-13: 9781593276041
ISBN-10: 1593276044
Sprache: Englisch
Einband: Paperback
Autor: Venkitachalam, Mahesh
no starch press, inc: No Starch Press, Inc
Verantwortliche Person für die EU: Petersen Buchimport GmbH, Vertrieb, Weidestraße 122 a, D-22083 Hamburg, gpsr@petersen-buchimport.com
Maße: 235 x 178 x 21 mm
Von/Mit: Mahesh Venkitachalam
Erscheinungsdatum: 15.02.2016
Gewicht: 0,674 kg
Artikel-ID: 105165357
Details
Erscheinungsjahr: 2016
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: XXII
328 S.
ISBN-13: 9781593276041
ISBN-10: 1593276044
Sprache: Englisch
Einband: Paperback
Autor: Venkitachalam, Mahesh
no starch press, inc: No Starch Press, Inc
Verantwortliche Person für die EU: Petersen Buchimport GmbH, Vertrieb, Weidestraße 122 a, D-22083 Hamburg, gpsr@petersen-buchimport.com
Maße: 235 x 178 x 21 mm
Von/Mit: Mahesh Venkitachalam
Erscheinungsdatum: 15.02.2016
Gewicht: 0,674 kg
Artikel-ID: 105165357
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