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Unleash the power of Python in Maya and unlock your creativity
Key Features:Create and customize UIs using standard tools and libraries
Understand how Maya can leverage advanced Python features
Make your tools, and Maya itself, fully automatable
Book Description:
Autodesk Maya is a 3D computer graphics software. It offers a vast and flexible set of features utilizing Python. It is not difficult to get started using Python in Autodesk Maya, but it can be difficult to go from writing procedural, MEL-inspired tools to building the powerful yet simple systems that Python promises.
Practical Maya Programming with Python will help you master both Python and Maya. With thorough explanations, illustrative examples, and complete sample projects, you will learn how to use Python to charm Maya into obeying your every command. Practical Maya Programming with Python will teach you how PyMEL works as well as how to deal with errors and write composable code in Python.
What You Will Learn:Understand the architecture of Python objects, Maya nodes, and PyMEL
Write composable code that is modular and re-usable
Make Maya "Pythonic" through the use of decorators and context managers
Learn about different Maya UI options and libraries
Use PySide and PyQt to build Maya user interfaces
Turn Maya into a server that can be controlled remotely
Understand how to use Python with Maya's API
Conquer custom nodes using Python's dynamic type creation
Key Features:Create and customize UIs using standard tools and libraries
Understand how Maya can leverage advanced Python features
Make your tools, and Maya itself, fully automatable
Book Description:
Autodesk Maya is a 3D computer graphics software. It offers a vast and flexible set of features utilizing Python. It is not difficult to get started using Python in Autodesk Maya, but it can be difficult to go from writing procedural, MEL-inspired tools to building the powerful yet simple systems that Python promises.
Practical Maya Programming with Python will help you master both Python and Maya. With thorough explanations, illustrative examples, and complete sample projects, you will learn how to use Python to charm Maya into obeying your every command. Practical Maya Programming with Python will teach you how PyMEL works as well as how to deal with errors and write composable code in Python.
What You Will Learn:Understand the architecture of Python objects, Maya nodes, and PyMEL
Write composable code that is modular and re-usable
Make Maya "Pythonic" through the use of decorators and context managers
Learn about different Maya UI options and libraries
Use PySide and PyQt to build Maya user interfaces
Turn Maya into a server that can be controlled remotely
Understand how to use Python with Maya's API
Conquer custom nodes using Python's dynamic type creation
Unleash the power of Python in Maya and unlock your creativity
Key Features:Create and customize UIs using standard tools and libraries
Understand how Maya can leverage advanced Python features
Make your tools, and Maya itself, fully automatable
Book Description:
Autodesk Maya is a 3D computer graphics software. It offers a vast and flexible set of features utilizing Python. It is not difficult to get started using Python in Autodesk Maya, but it can be difficult to go from writing procedural, MEL-inspired tools to building the powerful yet simple systems that Python promises.
Practical Maya Programming with Python will help you master both Python and Maya. With thorough explanations, illustrative examples, and complete sample projects, you will learn how to use Python to charm Maya into obeying your every command. Practical Maya Programming with Python will teach you how PyMEL works as well as how to deal with errors and write composable code in Python.
What You Will Learn:Understand the architecture of Python objects, Maya nodes, and PyMEL
Write composable code that is modular and re-usable
Make Maya "Pythonic" through the use of decorators and context managers
Learn about different Maya UI options and libraries
Use PySide and PyQt to build Maya user interfaces
Turn Maya into a server that can be controlled remotely
Understand how to use Python with Maya's API
Conquer custom nodes using Python's dynamic type creation
Key Features:Create and customize UIs using standard tools and libraries
Understand how Maya can leverage advanced Python features
Make your tools, and Maya itself, fully automatable
Book Description:
Autodesk Maya is a 3D computer graphics software. It offers a vast and flexible set of features utilizing Python. It is not difficult to get started using Python in Autodesk Maya, but it can be difficult to go from writing procedural, MEL-inspired tools to building the powerful yet simple systems that Python promises.
Practical Maya Programming with Python will help you master both Python and Maya. With thorough explanations, illustrative examples, and complete sample projects, you will learn how to use Python to charm Maya into obeying your every command. Practical Maya Programming with Python will teach you how PyMEL works as well as how to deal with errors and write composable code in Python.
What You Will Learn:Understand the architecture of Python objects, Maya nodes, and PyMEL
Write composable code that is modular and re-usable
Make Maya "Pythonic" through the use of decorators and context managers
Learn about different Maya UI options and libraries
Use PySide and PyQt to build Maya user interfaces
Turn Maya into a server that can be controlled remotely
Understand how to use Python with Maya's API
Conquer custom nodes using Python's dynamic type creation
Über den Autor
Robert Galanakis is a technical artist cum programmer who has worked in various areas of game development. He is the Technical Director of EVE Online at CCP Games, Iceland, where he focuses on Python, Lean, and Agile training and evangelism. In 2008, Rob founded [...], which is the largest and the most active community focused on tech art on the Internet. He has spoken at Game Developers Conference several times and has also written many articles about tools, pipelines, and culture. His blog can be found at [...] He lives in Reykjavík, Iceland, with his wife Casady and their son Marcus.
Details
Erscheinungsjahr: | 2014 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781849694728 |
ISBN-10: | 1849694729 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Galanakis, Robert |
Hersteller: | Packt Publishing |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 235 x 191 x 20 mm |
Von/Mit: | Robert Galanakis |
Erscheinungsdatum: | 17.03.2014 |
Gewicht: | 0,658 kg |
Über den Autor
Robert Galanakis is a technical artist cum programmer who has worked in various areas of game development. He is the Technical Director of EVE Online at CCP Games, Iceland, where he focuses on Python, Lean, and Agile training and evangelism. In 2008, Rob founded [...], which is the largest and the most active community focused on tech art on the Internet. He has spoken at Game Developers Conference several times and has also written many articles about tools, pipelines, and culture. His blog can be found at [...] He lives in Reykjavík, Iceland, with his wife Casady and their son Marcus.
Details
Erscheinungsjahr: | 2014 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781849694728 |
ISBN-10: | 1849694729 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Galanakis, Robert |
Hersteller: | Packt Publishing |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 235 x 191 x 20 mm |
Von/Mit: | Robert Galanakis |
Erscheinungsdatum: | 17.03.2014 |
Gewicht: | 0,658 kg |
Sicherheitshinweis