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Following the introduction of the background of kawaii engineering in Chapter 1, Chapters 2 and 3 describe experiments on the systematic measurement and evaluation methods for kawaii products and affective evaluation experiments. Chapter 4 proposes a mathematical model to identify the physical attributes that determine kawaii in motion. Chapters 5 and 6 explain research that uses biological signals and eye-tracking. After a brief survey of psychological research on kawaii and cuteness in Chapter 7, Chapters 8 and 9 introduce the use of spoons designed to stimulate the appetite of the elderly and the practical implementation of an emotion-driven camera. Chapters 10¿14 explain experimental research that examines kawaii perception of people from various cultural backgrounds.
Kawaii Engineering will appeal to those who work on affective computing, product design, user experience design, virtual reality, and biological signals.
Following the introduction of the background of kawaii engineering in Chapter 1, Chapters 2 and 3 describe experiments on the systematic measurement and evaluation methods for kawaii products and affective evaluation experiments. Chapter 4 proposes a mathematical model to identify the physical attributes that determine kawaii in motion. Chapters 5 and 6 explain research that uses biological signals and eye-tracking. After a brief survey of psychological research on kawaii and cuteness in Chapter 7, Chapters 8 and 9 introduce the use of spoons designed to stimulate the appetite of the elderly and the practical implementation of an emotion-driven camera. Chapters 10¿14 explain experimental research that examines kawaii perception of people from various cultural backgrounds.
Kawaii Engineering will appeal to those who work on affective computing, product design, user experience design, virtual reality, and biological signals.
Michiko Ohkura has been a professor at the Shibaura Institute of Technology since 1999. Formerly, she worked at the Central Research Laboratory of Hitachi Ltd., and at other companies. She is a fellow of the Virtual Reality Society of Japan, a vice president of the Japan Society of Kansei Engineering, and a member of the Science Council of Japan. She is also a member of the Institute of Electrical and Electronics Engineers (IEEE) and the Association for the Advancement of Affective Computing (AAAC). Her research interests include interaction design, biological signals, and mathematical models especially from an affective point of view.
Proposes methodologies for systematic measurement of perception of kawaii using virtual reality and biological signals
First English-language book on kawaii engineering
Discusses the effectiveness of kawaii engineering for designing industrial products and services
Erscheinungsjahr: | 2019 |
---|---|
Fachbereich: | Betriebssysteme & Benutzeroberflächen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Buch |
Reihe: | Springer Series on Cultural Computing |
Inhalt: |
x
256 S. 24 s/w Illustr. 143 farbige Illustr. 256 p. 167 illus. 143 illus. in color. |
ISBN-13: | 9789811379635 |
ISBN-10: | 9811379637 |
Sprache: | Englisch |
Herstellernummer: | 978-981-13-7963-5 |
Ausstattung / Beilage: | HC runder Rücken kaschiert |
Einband: | Gebunden |
Redaktion: | Ohkura, Michiko |
Herausgeber: | Michiko Ohkura |
Auflage: | 1st ed. 2019 |
Hersteller: |
Springer Singapore
Springer Nature Singapore Springer Series on Cultural Computing |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42 In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 241 x 160 x 21 mm |
Von/Mit: | Michiko Ohkura |
Erscheinungsdatum: | 30.07.2019 |
Gewicht: | 0,571 kg |
Michiko Ohkura has been a professor at the Shibaura Institute of Technology since 1999. Formerly, she worked at the Central Research Laboratory of Hitachi Ltd., and at other companies. She is a fellow of the Virtual Reality Society of Japan, a vice president of the Japan Society of Kansei Engineering, and a member of the Science Council of Japan. She is also a member of the Institute of Electrical and Electronics Engineers (IEEE) and the Association for the Advancement of Affective Computing (AAAC). Her research interests include interaction design, biological signals, and mathematical models especially from an affective point of view.
Proposes methodologies for systematic measurement of perception of kawaii using virtual reality and biological signals
First English-language book on kawaii engineering
Discusses the effectiveness of kawaii engineering for designing industrial products and services
Erscheinungsjahr: | 2019 |
---|---|
Fachbereich: | Betriebssysteme & Benutzeroberflächen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Buch |
Reihe: | Springer Series on Cultural Computing |
Inhalt: |
x
256 S. 24 s/w Illustr. 143 farbige Illustr. 256 p. 167 illus. 143 illus. in color. |
ISBN-13: | 9789811379635 |
ISBN-10: | 9811379637 |
Sprache: | Englisch |
Herstellernummer: | 978-981-13-7963-5 |
Ausstattung / Beilage: | HC runder Rücken kaschiert |
Einband: | Gebunden |
Redaktion: | Ohkura, Michiko |
Herausgeber: | Michiko Ohkura |
Auflage: | 1st ed. 2019 |
Hersteller: |
Springer Singapore
Springer Nature Singapore Springer Series on Cultural Computing |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42 In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 241 x 160 x 21 mm |
Von/Mit: | Michiko Ohkura |
Erscheinungsdatum: | 30.07.2019 |
Gewicht: | 0,571 kg |