Dekorationsartikel gehören nicht zum Leistungsumfang.
Sprache:
Englisch
61,30 €*
Versandkostenfrei per Post / DHL
Lieferzeit 1-2 Wochen
Kategorien:
Beschreibung
Writing for video games requires a different skill set than linear media, like films or novels. In video games, highly interactive stories are the way of the future, but what really makes a story interactive? How much control should players be given? Do players really want that control in the first place? All these questions and more are examined in this definitive book. Features include descriptions of all major types of interactive stories, case studies of popular games (including Animal Crossing, The Sims, World of Warcraft, and many more), notes from notable game writers and designers, and an in-depth analysis of the results of a national survey on player storytelling preferences in games.
Writing for video games requires a different skill set than linear media, like films or novels. In video games, highly interactive stories are the way of the future, but what really makes a story interactive? How much control should players be given? Do players really want that control in the first place? All these questions and more are examined in this definitive book. Features include descriptions of all major types of interactive stories, case studies of popular games (including Animal Crossing, The Sims, World of Warcraft, and many more), notes from notable game writers and designers, and an in-depth analysis of the results of a national survey on player storytelling preferences in games.
Über den Autor
Josiah Lebowitz
Inhaltsverzeichnis
Chapter 1 Game Stories, Interactivity, and What Players Want; Chapter 2 A Brief History of Storytelling in Games; Chapter 3 The Hero's Journey and the Structure of Game Stories; Chapter 4 The Story and the Characters; Chapter 5 Making Stories Emotional; Chapter 6 Defining Interactive and Player-Driven Storytelling; Chapter 7 Fully Traditional and Interactive Traditional Stories; Chapter 8 Multiple-Ending Stories; Chapter 9 Branching Path Stories; Chapter 10 Open-Ended Stories; Chapter 11 Fully Player-Driven Stories; Chapter 12 The Argument for the Supremacy of Player-Driven Storytelling; Chapter 13 The Argument Against the Supremacy of Player-Driven Storytelling; Chapter 14 What Players Really Want: The Most Important Issue; Chapter 15 The Future of Storytelling in Games;
Details
Erscheinungsjahr: | 2011 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9780240817170 |
ISBN-10: | 0240817176 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Klug, Chris
Lebowitz, Josiah |
Hersteller: | Taylor & Francis Ltd |
Verantwortliche Person für die EU: | Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 233 x 191 x 25 mm |
Von/Mit: | Chris Klug (u. a.) |
Erscheinungsdatum: | 01.03.2011 |
Gewicht: | 0,603 kg |
Über den Autor
Josiah Lebowitz
Inhaltsverzeichnis
Chapter 1 Game Stories, Interactivity, and What Players Want; Chapter 2 A Brief History of Storytelling in Games; Chapter 3 The Hero's Journey and the Structure of Game Stories; Chapter 4 The Story and the Characters; Chapter 5 Making Stories Emotional; Chapter 6 Defining Interactive and Player-Driven Storytelling; Chapter 7 Fully Traditional and Interactive Traditional Stories; Chapter 8 Multiple-Ending Stories; Chapter 9 Branching Path Stories; Chapter 10 Open-Ended Stories; Chapter 11 Fully Player-Driven Stories; Chapter 12 The Argument for the Supremacy of Player-Driven Storytelling; Chapter 13 The Argument Against the Supremacy of Player-Driven Storytelling; Chapter 14 What Players Really Want: The Most Important Issue; Chapter 15 The Future of Storytelling in Games;
Details
Erscheinungsjahr: | 2011 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9780240817170 |
ISBN-10: | 0240817176 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Klug, Chris
Lebowitz, Josiah |
Hersteller: | Taylor & Francis Ltd |
Verantwortliche Person für die EU: | Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 233 x 191 x 25 mm |
Von/Mit: | Chris Klug (u. a.) |
Erscheinungsdatum: | 01.03.2011 |
Gewicht: | 0,603 kg |
Sicherheitshinweis