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Immersive Learning
A Practical Guide to Virtual Reality's Superpowers in Education
Taschenbuch von Craig Frehlich
Sprache: Englisch

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Beschreibung
VR should be used as a medium to help students bridge the gap between knowledge and concepts
VR should be used as a medium to help students bridge the gap between knowledge and concepts
Über den Autor
By Craig Frehlich
Inhaltsverzeichnis
Preface

Introduction

Chapter 1- VR and Conceptual Understanding

Chapter 2---The Importance of VR Lesson Guides

Chapter 3-Cooperative Learning and VR

Chapter 4-Social VR and Education

Chapter 5- VR and Art Education

Chapter 6- VR and Puzzle Games

Chapter 7- VR and The S.T.E.M. Curriculum

Chapter 8- VR and Story-telling

Chapter 9- VR for Health and Wellness

Chapter 10- VR and Social Studies

Conclusion

About the Author

Appendix A

VR Lesson Guides for Cooperative Learning and Communication

Lesson Guide: Cooperation and Working as a Team

Lesson Guide: Effective Decision-Making Under Pressure

Lesson Guide: Effective Two-Way Communication

Appendix B

VR Lesson Guides For Art Education

Lesson Guide: VR as a Tool to Preserve Culture

Lesson Guide: Interrogating Scale, Space and Place

Lesson Guide: Can VR Archive History?

Appendix C

VR Lesson Guides for Problem Solving and Puzzles

Lesson Guide: The Key to Problem Solving

Lesson Guide: Elastic Thinking Improves Problem-Solving

Lesson Guide: Form and Function in Virtual Reality

Appendix D

VR Lesson Guides for STEM Education

Lesson Guide: Simple Machines Make Our Lives Easier

Lesson Guide: Heart Physiology and Gender

Lesson Guide: Using VR to Connect with Nature

Lesson Guide: How Can We Stop Pollution?

Lesson Guide: Who is the Smartest?

Lesson Guide: VR as a Tool for Embodiment

Lesson Guide: Is Diet Related to Survival?

Lesson Guide: Controlling the Flow of Energy

Lesson Guide: Adapting to The Changing Environment

Lesson Guide: Catapults and Levers

Lesson Guide: Using VR to Understand the Scale of the Universe

Lesson Guide: Adapting for Life on Land

Appendix E

VR Lesson Guides for Story-telling and Narrative Education

Lesson Guide: The Efficacy of VR Legends

Lesson Guide: VR as a Medium for Storytelling

Lesson Guide: Can VR enhance our Understanding of Characters in a Narrative?

Lesson Guide: The Interrogation of VR Story-telling

Lesson Guide: The Domino Effect of Story-telling

Lesson Guide: A Journey Through Bipolar Disorder

Lesson Guide: Exploring Our Changing Identity

Appendix F

VR Lesson Guides for Health, Physical Education and Wellness

Lesson Guide: VR as an Exercise Machine

Lesson Guide: Can VR Enhance Our Baseball Hitting Skills?

Lesson Guide: Can VR Help Refine Our Athletic Skills?

Lesson Guide: Can VR Help Refine our Athletic Skills?

Lesson Guide: VR as a Tool for Safe Anonymous Introspection

Lesson Guide: Can VR Help Refine our Athletic Skills?

Lesson Guide: VR as a Tool for Mindfulness and Meditation

Lesson Guide: Can VR Help Refine our Athletic Skills?

Appendix G

VR Lesson Guides for Social Studies Education

Lesson Guide: The Future of Transportation

Lesson Guide: A Miner's Life

Lesson Guide: VR as an Empathy Machine

Lesson Guide: Firefighter Safety Training in VR

Lesson Guide: VR as a Tool for Skill Development

Lesson Guide: VR and Eco-tourism

Lesson Guide: Conflict Resolution Tactics
Details
Erscheinungsjahr: 2020
Fachbereich: Didaktik/Methodik/Schulpädagogik/Fachdidaktik
Genre: Erziehung & Bildung, Importe
Rubrik: Sozialwissenschaften
Medium: Taschenbuch
ISBN-13: 9781475857948
ISBN-10: 1475857942
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Frehlich, Craig
Hersteller: Globe Pequot Publishing Group Inc/Bloomsbury
Verantwortliche Person für die EU: Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de
Maße: 229 x 152 x 9 mm
Von/Mit: Craig Frehlich
Erscheinungsdatum: 16.09.2020
Gewicht: 0,256 kg
Artikel-ID: 118221877
Über den Autor
By Craig Frehlich
Inhaltsverzeichnis
Preface

Introduction

Chapter 1- VR and Conceptual Understanding

Chapter 2---The Importance of VR Lesson Guides

Chapter 3-Cooperative Learning and VR

Chapter 4-Social VR and Education

Chapter 5- VR and Art Education

Chapter 6- VR and Puzzle Games

Chapter 7- VR and The S.T.E.M. Curriculum

Chapter 8- VR and Story-telling

Chapter 9- VR for Health and Wellness

Chapter 10- VR and Social Studies

Conclusion

About the Author

Appendix A

VR Lesson Guides for Cooperative Learning and Communication

Lesson Guide: Cooperation and Working as a Team

Lesson Guide: Effective Decision-Making Under Pressure

Lesson Guide: Effective Two-Way Communication

Appendix B

VR Lesson Guides For Art Education

Lesson Guide: VR as a Tool to Preserve Culture

Lesson Guide: Interrogating Scale, Space and Place

Lesson Guide: Can VR Archive History?

Appendix C

VR Lesson Guides for Problem Solving and Puzzles

Lesson Guide: The Key to Problem Solving

Lesson Guide: Elastic Thinking Improves Problem-Solving

Lesson Guide: Form and Function in Virtual Reality

Appendix D

VR Lesson Guides for STEM Education

Lesson Guide: Simple Machines Make Our Lives Easier

Lesson Guide: Heart Physiology and Gender

Lesson Guide: Using VR to Connect with Nature

Lesson Guide: How Can We Stop Pollution?

Lesson Guide: Who is the Smartest?

Lesson Guide: VR as a Tool for Embodiment

Lesson Guide: Is Diet Related to Survival?

Lesson Guide: Controlling the Flow of Energy

Lesson Guide: Adapting to The Changing Environment

Lesson Guide: Catapults and Levers

Lesson Guide: Using VR to Understand the Scale of the Universe

Lesson Guide: Adapting for Life on Land

Appendix E

VR Lesson Guides for Story-telling and Narrative Education

Lesson Guide: The Efficacy of VR Legends

Lesson Guide: VR as a Medium for Storytelling

Lesson Guide: Can VR enhance our Understanding of Characters in a Narrative?

Lesson Guide: The Interrogation of VR Story-telling

Lesson Guide: The Domino Effect of Story-telling

Lesson Guide: A Journey Through Bipolar Disorder

Lesson Guide: Exploring Our Changing Identity

Appendix F

VR Lesson Guides for Health, Physical Education and Wellness

Lesson Guide: VR as an Exercise Machine

Lesson Guide: Can VR Enhance Our Baseball Hitting Skills?

Lesson Guide: Can VR Help Refine Our Athletic Skills?

Lesson Guide: Can VR Help Refine our Athletic Skills?

Lesson Guide: VR as a Tool for Safe Anonymous Introspection

Lesson Guide: Can VR Help Refine our Athletic Skills?

Lesson Guide: VR as a Tool for Mindfulness and Meditation

Lesson Guide: Can VR Help Refine our Athletic Skills?

Appendix G

VR Lesson Guides for Social Studies Education

Lesson Guide: The Future of Transportation

Lesson Guide: A Miner's Life

Lesson Guide: VR as an Empathy Machine

Lesson Guide: Firefighter Safety Training in VR

Lesson Guide: VR as a Tool for Skill Development

Lesson Guide: VR and Eco-tourism

Lesson Guide: Conflict Resolution Tactics
Details
Erscheinungsjahr: 2020
Fachbereich: Didaktik/Methodik/Schulpädagogik/Fachdidaktik
Genre: Erziehung & Bildung, Importe
Rubrik: Sozialwissenschaften
Medium: Taschenbuch
ISBN-13: 9781475857948
ISBN-10: 1475857942
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Frehlich, Craig
Hersteller: Globe Pequot Publishing Group Inc/Bloomsbury
Verantwortliche Person für die EU: Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de
Maße: 229 x 152 x 9 mm
Von/Mit: Craig Frehlich
Erscheinungsdatum: 16.09.2020
Gewicht: 0,256 kg
Artikel-ID: 118221877
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