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A practical guide to learning visual perception for self-driving cars for computer vision and autonomous system engineers
Key FeaturesExplore the building blocks of the visual perception system in self-driving cars
Identify objects and lanes to define the boundary of driving surfaces using open-source tools like OpenCV and Python
Improve the object detection and classification capabilities of systems with the help of neural networks
Book Description
The visual perception capabilities of a self-driving car are powered by computer vision. The work relating to self-driving cars can be broadly classified into three components - robotics, computer vision, and machine learning. This book provides existing computer vision engineers and developers with the unique opportunity to be associated with this booming field.
You will learn about computer vision, deep learning, and depth perception applied to driverless cars. The book provides a structured and thorough introduction, as making a real self-driving car is a huge cross-functional effort. As you progress, you will cover relevant cases with working code, before going on to understand how to use OpenCV, TensorFlow and Keras to analyze video streaming from car cameras. Later, you will learn how to interpret and make the most of lidars (light detection and ranging) to identify obstacles and localize your position. You'll even be able to tackle core challenges in self-driving cars such as finding lanes, detecting pedestrian and crossing lights, performing semantic segmentation, and writing a PID controller.
By the end of this book, you'll be equipped with the skills you need to write code for a self-driving car running in a driverless car simulator, and be able to tackle various challenges faced by autonomous car engineers.
What You Will LearnUnderstand how to perform camera calibration
Become well-versed with how lane detection works in self-driving cars using OpenCV
Explore behavioral cloning by self-driving in a video-game simulator
Get to grips with using lidars
Discover how to configure the controls for autonomous vehicles
Use object detection and semantic segmentation to locate lanes, cars, and pedestrians
Write a PID controller to control a self-driving car running in a simulator
Who this book is for
This book is for software engineers who are interested in learning about technologies that drive the autonomous car revolution. Although basic knowledge of computer vision and Python programming is required, prior knowledge of advanced deep learning and how to use sensors (lidar) is not needed.
Key FeaturesExplore the building blocks of the visual perception system in self-driving cars
Identify objects and lanes to define the boundary of driving surfaces using open-source tools like OpenCV and Python
Improve the object detection and classification capabilities of systems with the help of neural networks
Book Description
The visual perception capabilities of a self-driving car are powered by computer vision. The work relating to self-driving cars can be broadly classified into three components - robotics, computer vision, and machine learning. This book provides existing computer vision engineers and developers with the unique opportunity to be associated with this booming field.
You will learn about computer vision, deep learning, and depth perception applied to driverless cars. The book provides a structured and thorough introduction, as making a real self-driving car is a huge cross-functional effort. As you progress, you will cover relevant cases with working code, before going on to understand how to use OpenCV, TensorFlow and Keras to analyze video streaming from car cameras. Later, you will learn how to interpret and make the most of lidars (light detection and ranging) to identify obstacles and localize your position. You'll even be able to tackle core challenges in self-driving cars such as finding lanes, detecting pedestrian and crossing lights, performing semantic segmentation, and writing a PID controller.
By the end of this book, you'll be equipped with the skills you need to write code for a self-driving car running in a driverless car simulator, and be able to tackle various challenges faced by autonomous car engineers.
What You Will LearnUnderstand how to perform camera calibration
Become well-versed with how lane detection works in self-driving cars using OpenCV
Explore behavioral cloning by self-driving in a video-game simulator
Get to grips with using lidars
Discover how to configure the controls for autonomous vehicles
Use object detection and semantic segmentation to locate lanes, cars, and pedestrians
Write a PID controller to control a self-driving car running in a simulator
Who this book is for
This book is for software engineers who are interested in learning about technologies that drive the autonomous car revolution. Although basic knowledge of computer vision and Python programming is required, prior knowledge of advanced deep learning and how to use sensors (lidar) is not needed.
A practical guide to learning visual perception for self-driving cars for computer vision and autonomous system engineers
Key FeaturesExplore the building blocks of the visual perception system in self-driving cars
Identify objects and lanes to define the boundary of driving surfaces using open-source tools like OpenCV and Python
Improve the object detection and classification capabilities of systems with the help of neural networks
Book Description
The visual perception capabilities of a self-driving car are powered by computer vision. The work relating to self-driving cars can be broadly classified into three components - robotics, computer vision, and machine learning. This book provides existing computer vision engineers and developers with the unique opportunity to be associated with this booming field.
You will learn about computer vision, deep learning, and depth perception applied to driverless cars. The book provides a structured and thorough introduction, as making a real self-driving car is a huge cross-functional effort. As you progress, you will cover relevant cases with working code, before going on to understand how to use OpenCV, TensorFlow and Keras to analyze video streaming from car cameras. Later, you will learn how to interpret and make the most of lidars (light detection and ranging) to identify obstacles and localize your position. You'll even be able to tackle core challenges in self-driving cars such as finding lanes, detecting pedestrian and crossing lights, performing semantic segmentation, and writing a PID controller.
By the end of this book, you'll be equipped with the skills you need to write code for a self-driving car running in a driverless car simulator, and be able to tackle various challenges faced by autonomous car engineers.
What You Will LearnUnderstand how to perform camera calibration
Become well-versed with how lane detection works in self-driving cars using OpenCV
Explore behavioral cloning by self-driving in a video-game simulator
Get to grips with using lidars
Discover how to configure the controls for autonomous vehicles
Use object detection and semantic segmentation to locate lanes, cars, and pedestrians
Write a PID controller to control a self-driving car running in a simulator
Who this book is for
This book is for software engineers who are interested in learning about technologies that drive the autonomous car revolution. Although basic knowledge of computer vision and Python programming is required, prior knowledge of advanced deep learning and how to use sensors (lidar) is not needed.
Key FeaturesExplore the building blocks of the visual perception system in self-driving cars
Identify objects and lanes to define the boundary of driving surfaces using open-source tools like OpenCV and Python
Improve the object detection and classification capabilities of systems with the help of neural networks
Book Description
The visual perception capabilities of a self-driving car are powered by computer vision. The work relating to self-driving cars can be broadly classified into three components - robotics, computer vision, and machine learning. This book provides existing computer vision engineers and developers with the unique opportunity to be associated with this booming field.
You will learn about computer vision, deep learning, and depth perception applied to driverless cars. The book provides a structured and thorough introduction, as making a real self-driving car is a huge cross-functional effort. As you progress, you will cover relevant cases with working code, before going on to understand how to use OpenCV, TensorFlow and Keras to analyze video streaming from car cameras. Later, you will learn how to interpret and make the most of lidars (light detection and ranging) to identify obstacles and localize your position. You'll even be able to tackle core challenges in self-driving cars such as finding lanes, detecting pedestrian and crossing lights, performing semantic segmentation, and writing a PID controller.
By the end of this book, you'll be equipped with the skills you need to write code for a self-driving car running in a driverless car simulator, and be able to tackle various challenges faced by autonomous car engineers.
What You Will LearnUnderstand how to perform camera calibration
Become well-versed with how lane detection works in self-driving cars using OpenCV
Explore behavioral cloning by self-driving in a video-game simulator
Get to grips with using lidars
Discover how to configure the controls for autonomous vehicles
Use object detection and semantic segmentation to locate lanes, cars, and pedestrians
Write a PID controller to control a self-driving car running in a simulator
Who this book is for
This book is for software engineers who are interested in learning about technologies that drive the autonomous car revolution. Although basic knowledge of computer vision and Python programming is required, prior knowledge of advanced deep learning and how to use sensors (lidar) is not needed.
Über den Autor
Luca Venturi has extensive experience as a programmer with world-class companies, including Ferrari and Opera Software. He has also worked for some start-ups, including Activetainment (maker of the world's first smart bike), Futurehome (a provider of smart home solutions), and CompanyBook (whose offerings apply artificial intelligence to sales). He worked on the Data Platform team at Tapad (Telenor Group), making petabytes of data accessible to the rest of the company, and is now the lead engineer of Piano Software's analytical database.
Details
Erscheinungsjahr: | 2020 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781800203587 |
ISBN-10: | 1800203586 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: |
Venturi, Luca
Korda, Krishtof |
Hersteller: | Packt Publishing |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 235 x 191 x 21 mm |
Von/Mit: | Luca Venturi (u. a.) |
Erscheinungsdatum: | 23.10.2020 |
Gewicht: | 0,697 kg |
Über den Autor
Luca Venturi has extensive experience as a programmer with world-class companies, including Ferrari and Opera Software. He has also worked for some start-ups, including Activetainment (maker of the world's first smart bike), Futurehome (a provider of smart home solutions), and CompanyBook (whose offerings apply artificial intelligence to sales). He worked on the Data Platform team at Tapad (Telenor Group), making petabytes of data accessible to the rest of the company, and is now the lead engineer of Piano Software's analytical database.
Details
Erscheinungsjahr: | 2020 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781800203587 |
ISBN-10: | 1800203586 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: |
Venturi, Luca
Korda, Krishtof |
Hersteller: | Packt Publishing |
Verantwortliche Person für die EU: | Books on Demand GmbH, In de Tarpen 42, D-22848 Norderstedt, info@bod.de |
Maße: | 235 x 191 x 21 mm |
Von/Mit: | Luca Venturi (u. a.) |
Erscheinungsdatum: | 23.10.2020 |
Gewicht: | 0,697 kg |
Sicherheitshinweis