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Designing with the Mind in Mind
Simple Guide to Understanding User Interface Design Guidelines
Taschenbuch von Jeff Johnson
Sprache: Englisch

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Beschreibung
Provides an essential source for user interface design rules and how, when, and why to apply them Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures Completely updated and revised, including additional coverage in such areas as persuasion, cognitive economics and decision making, emotions, trust, habit formation, and speech UIs
Provides an essential source for user interface design rules and how, when, and why to apply them Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures Completely updated and revised, including additional coverage in such areas as persuasion, cognitive economics and decision making, emotions, trust, habit formation, and speech UIs
Über den Autor
Jeff Johnson is an Assistant Professor of Computer Science at the University of San Francisco. He is also a principal at Wiser Usability, a consultancy focused on elder usability. After earning B.A. and Ph.D. degrees from Yale and Stanford, he worked as a UI designer, implementer, manager, usability tester, and researcher at Cromemco, Xerox, US West, Hewlett-Packard, and Sun. He has taught at Stanford, Mills, and the University of Canterbury. He is a member of the ACM SIGCHI Academy and a recipient of SIGCHI's Lifetime Achievement in Practice Award. He has authored articles on a variety of topics in HCI, as well as the books GUI Bloopers (1st and 2nd eds.), Web Bloopers, Designing with the Mind in Mind (1st and 2nd eds.), Conceptual Models: Core to Good Design (with Austin Henderson), and Designing User Interfaces for an Aging Population (with Kate Finn).
Inhaltsverzeichnis

1. Our Perception is Biased 2. Our Vision is Optimized to See Structure 3. We Seek and Use Visual Structure 4. Our Color Vision is Limited 5. Our Peripheral Vision is Poor 6. Reading is Unnatural 7. Our Attention is Limited; Our Memory is Imperfect 8. Limits on Attention Shape Our Thought and Action 9. Recognition is Easy; Recall is Hard 10. Learning from Experience and Performing Learned Actions are Easy; Problem Solving and Calculation are Hard 11. Many Factors Affect Learning 12. Human Decision-Making is Rarely Rational 13. Our Hand-Eye Coordination Follows Laws 14. We Have Time Requirements

Details
Erscheinungsjahr: 2020
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: Kartoniert / Broschiert
ISBN-13: 9780128182024
ISBN-10: 0128182024
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Johnson, Jeff
Auflage: 3. Auflage
Hersteller: Elsevier LTD
Morgan Kaufmann
Verantwortliche Person für die EU: Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Abbildungen: Approx. 175 illustrations (175 in full color); Illustrations, unspecified
Maße: 233 x 193 x 17 mm
Von/Mit: Jeff Johnson
Erscheinungsdatum: 22.09.2020
Gewicht: 0,625 kg
Artikel-ID: 118058845
Über den Autor
Jeff Johnson is an Assistant Professor of Computer Science at the University of San Francisco. He is also a principal at Wiser Usability, a consultancy focused on elder usability. After earning B.A. and Ph.D. degrees from Yale and Stanford, he worked as a UI designer, implementer, manager, usability tester, and researcher at Cromemco, Xerox, US West, Hewlett-Packard, and Sun. He has taught at Stanford, Mills, and the University of Canterbury. He is a member of the ACM SIGCHI Academy and a recipient of SIGCHI's Lifetime Achievement in Practice Award. He has authored articles on a variety of topics in HCI, as well as the books GUI Bloopers (1st and 2nd eds.), Web Bloopers, Designing with the Mind in Mind (1st and 2nd eds.), Conceptual Models: Core to Good Design (with Austin Henderson), and Designing User Interfaces for an Aging Population (with Kate Finn).
Inhaltsverzeichnis

1. Our Perception is Biased 2. Our Vision is Optimized to See Structure 3. We Seek and Use Visual Structure 4. Our Color Vision is Limited 5. Our Peripheral Vision is Poor 6. Reading is Unnatural 7. Our Attention is Limited; Our Memory is Imperfect 8. Limits on Attention Shape Our Thought and Action 9. Recognition is Easy; Recall is Hard 10. Learning from Experience and Performing Learned Actions are Easy; Problem Solving and Calculation are Hard 11. Many Factors Affect Learning 12. Human Decision-Making is Rarely Rational 13. Our Hand-Eye Coordination Follows Laws 14. We Have Time Requirements

Details
Erscheinungsjahr: 2020
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: Kartoniert / Broschiert
ISBN-13: 9780128182024
ISBN-10: 0128182024
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Johnson, Jeff
Auflage: 3. Auflage
Hersteller: Elsevier LTD
Morgan Kaufmann
Verantwortliche Person für die EU: Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Abbildungen: Approx. 175 illustrations (175 in full color); Illustrations, unspecified
Maße: 233 x 193 x 17 mm
Von/Mit: Jeff Johnson
Erscheinungsdatum: 22.09.2020
Gewicht: 0,625 kg
Artikel-ID: 118058845
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