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- Learn to build circuits with Arduino
- Write simple code to control circuits
- Create amazing interactive projects
Be amazed at what you can create!
Arduino is a hobbyist's dream?it's affordable, available, and unbelievably versatile. Whether you're an artist, a designer, a programmer, or just curious, Arduino lets you learn about and play with electronics. Educators are using it to teach programming and electronics with real-life projects. This book can get you started, or it can extend skills you already have. You'll discover the tools you need and where to find them, learn more about electricity, and scope out sketches. Soon you'll be controlling lights and motors, and maybe even building your very own robot!
Inside...
- Where to buy parts
- Finding and uploading sketches
- Understanding circuit diagrams
- Secrets of soldering
- Working with motors
- Fine-tuning your code
- Using different sensors
- Communicating between hardware and software
- Learn to build circuits with Arduino
- Write simple code to control circuits
- Create amazing interactive projects
Be amazed at what you can create!
Arduino is a hobbyist's dream?it's affordable, available, and unbelievably versatile. Whether you're an artist, a designer, a programmer, or just curious, Arduino lets you learn about and play with electronics. Educators are using it to teach programming and electronics with real-life projects. This book can get you started, or it can extend skills you already have. You'll discover the tools you need and where to find them, learn more about electricity, and scope out sketches. Soon you'll be controlling lights and motors, and maybe even building your very own robot!
Inside...
- Where to buy parts
- Finding and uploading sketches
- Understanding circuit diagrams
- Secrets of soldering
- Working with motors
- Fine-tuning your code
- Using different sensors
- Communicating between hardware and software
John Nussey is a designer, a technologist, and an entrepreneur who loves using technology in new and interesting ways. He has worked with Arduino for many years to prototype products and create interactive artwork. A proud Arduino advocate, he has taught the craft of physical computing and prototyping to people of all ages, competencies, and abilities.
Foreword xiii
Introduction 1
Part 1: Getting to Know Arduino 5
Chapter 1: Discovering Arduino 7
Chapter 2: Finding Your Board and Your Way Around It 17
Chapter 3: Blinking an LED 37
Part 2: Getting Physical with Arduino 55
Chapter 4: Tools of the Trade 57
Chapter 5: A Primer on Electricity and Circuitry 69
Chapter 6: Basic Sketches: Inputs, Outputs, and Communication 85
Chapter 7: More Basic Sketches: Motion and Sound 119
Part 3: Building on the Basics 159
Chapter 8: Learning by Example 161
Chapter 9: Soldering On 177
Chapter 10: Getting Clever with Code 205
Chapter 11: Common Sense with Common Sensors 237
Chapter 12: Becoming a Specialist with Shields and Libraries 285
Part 4: Sussing Out Software 303
Chapter 13: Getting to Know Processing 305
Chapter 14: Processing the Physical World 323
Part 5: The Part of Tens 357
Chapter 15: Ten Places to Learn More about Arduino 359
Chapter 16: Ten Great Shops to Know 363
Index 367
Erscheinungsjahr: | 2018 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | 400 S. |
ISBN-13: | 9781119489542 |
ISBN-10: | 1119489547 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Nussey, John |
Auflage: | 2nd edition |
Hersteller: | Wiley |
Verantwortliche Person für die EU: | Wiley-VCH GmbH, Boschstr. 12, D-69469 Weinheim, amartine@wiley-vch.de |
Maße: | 238 x 192 x 22 mm |
Von/Mit: | John Nussey |
Erscheinungsdatum: | 12.09.2018 |
Gewicht: | 0,539 kg |
John Nussey is a designer, a technologist, and an entrepreneur who loves using technology in new and interesting ways. He has worked with Arduino for many years to prototype products and create interactive artwork. A proud Arduino advocate, he has taught the craft of physical computing and prototyping to people of all ages, competencies, and abilities.
Foreword xiii
Introduction 1
Part 1: Getting to Know Arduino 5
Chapter 1: Discovering Arduino 7
Chapter 2: Finding Your Board and Your Way Around It 17
Chapter 3: Blinking an LED 37
Part 2: Getting Physical with Arduino 55
Chapter 4: Tools of the Trade 57
Chapter 5: A Primer on Electricity and Circuitry 69
Chapter 6: Basic Sketches: Inputs, Outputs, and Communication 85
Chapter 7: More Basic Sketches: Motion and Sound 119
Part 3: Building on the Basics 159
Chapter 8: Learning by Example 161
Chapter 9: Soldering On 177
Chapter 10: Getting Clever with Code 205
Chapter 11: Common Sense with Common Sensors 237
Chapter 12: Becoming a Specialist with Shields and Libraries 285
Part 4: Sussing Out Software 303
Chapter 13: Getting to Know Processing 305
Chapter 14: Processing the Physical World 323
Part 5: The Part of Tens 357
Chapter 15: Ten Places to Learn More about Arduino 359
Chapter 16: Ten Great Shops to Know 363
Index 367
Erscheinungsjahr: | 2018 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | 400 S. |
ISBN-13: | 9781119489542 |
ISBN-10: | 1119489547 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Nussey, John |
Auflage: | 2nd edition |
Hersteller: | Wiley |
Verantwortliche Person für die EU: | Wiley-VCH GmbH, Boschstr. 12, D-69469 Weinheim, amartine@wiley-vch.de |
Maße: | 238 x 192 x 22 mm |
Von/Mit: | John Nussey |
Erscheinungsdatum: | 12.09.2018 |
Gewicht: | 0,539 kg |