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Adventures in Raspberry Pi, 3rd Edition is the fun guide to learning programming. Starting from the very basics and building skill upon skill, you'll learn developing fundamentals--even if you've never programmed before. Learning is exciting when you're working your way through cool projects, but the concepts you learn and the skills you master will take you further than you ever thought possible. You'll learn how your Raspberry Pi 3 works and what it can do as you create stories and games, program shapes, code music, and even build Minecraft worlds with projects designed specifically for kids 11 to 15. Author Carrie Anne Philbin is a former high school teacher, and she showcases her skills with clear, easy to follow instructions and explanations every step of the way. If you're interested in programming but find other books hard to understand, this book is your ideal starting point for mastering the Raspberry Pi.
Inexpensive, non-intimidating, yet surprisingly versatile, the Raspberry Pi 3 is an ideal way to learn programming. Updated to align with the newest board, this book will teach you fundamental programming skills while having a ton of fun!
* Get acquainted with your Raspberry Pi's bits and pieces
* Take control of your Pi's "insides" with simple commands
* Program games, code music, and build a jukebox
* Discover where your new skills can take you next
The tiny, credit-card sized Raspberry Pi has become a huge hit among kids--and adults--interested in programming. It does everything your desktop can do, but with a few basic programming skills, you can make it do so much more. With simple instructions, fun projects, and solid skills, Adventures in Raspberry Pi is the ultimate kids' programming guide!
Adventures in Raspberry Pi, 3rd Edition is the fun guide to learning programming. Starting from the very basics and building skill upon skill, you'll learn developing fundamentals--even if you've never programmed before. Learning is exciting when you're working your way through cool projects, but the concepts you learn and the skills you master will take you further than you ever thought possible. You'll learn how your Raspberry Pi 3 works and what it can do as you create stories and games, program shapes, code music, and even build Minecraft worlds with projects designed specifically for kids 11 to 15. Author Carrie Anne Philbin is a former high school teacher, and she showcases her skills with clear, easy to follow instructions and explanations every step of the way. If you're interested in programming but find other books hard to understand, this book is your ideal starting point for mastering the Raspberry Pi.
Inexpensive, non-intimidating, yet surprisingly versatile, the Raspberry Pi 3 is an ideal way to learn programming. Updated to align with the newest board, this book will teach you fundamental programming skills while having a ton of fun!
* Get acquainted with your Raspberry Pi's bits and pieces
* Take control of your Pi's "insides" with simple commands
* Program games, code music, and build a jukebox
* Discover where your new skills can take you next
The tiny, credit-card sized Raspberry Pi has become a huge hit among kids--and adults--interested in programming. It does everything your desktop can do, but with a few basic programming skills, you can make it do so much more. With simple instructions, fun projects, and solid skills, Adventures in Raspberry Pi is the ultimate kids' programming guide!
Carrie Anne Philbin is an award-winning Computing & Raspberry Pi Educator. Currently working as Director of Education at the Raspberry Pi Foundation. Carrie Anne also hosts a Computer Science series on popular YouTube channel Crash Course ([...]) and creates technology tutorials on her own channel the Geek Gurl Diaries ([...]).
Introduction 1
Adventure 1 You have a Raspberry Pi. Now What? 7
Adventure 2 Taking Command of Your Raspberry Pi 25
Adventure 3 Creating Stories and Games with Scratch 41
Adventure 4 Programming Shapes with Turtle Graphics 75
Adventure 5 Programming with Python 99
Adventure 6 Programming Minecraft Worlds on the Raspberry Pi 127
Adventure 7 Coding Music with Sonic Pi 147
Adventure 8 Using the GPIO Pins on the Raspberry Pi 169
Adventure 9 Experimenting with Cameras and HATs 197
Adventure 10 The Big Adventure: Building a Raspberry Pi Jukebox 225
Appendix Where to Go from Here 251
Glossary 257
Index 263
Empfohlen (bis): | 17 |
---|---|
Empfohlen (von): | 11 |
Erscheinungsjahr: | 2017 |
Fachbereich: | Hardware |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | 288 S. |
ISBN-13: | 9781119269069 |
ISBN-10: | 1119269067 |
Sprache: | Englisch |
Herstellernummer: | 1W119269060 |
Einband: | Kartoniert / Broschiert |
Autor: | Philbin, Carrie Anne |
Hersteller: |
John Wiley & Sons
John Wiley & Sons Inc |
Verantwortliche Person für die EU: | Wiley-VCH GmbH, Boschstr. 12, D-69469 Weinheim, amartine@wiley-vch.de |
Maße: | 231 x 187 x 17 mm |
Von/Mit: | Carrie Anne Philbin |
Erscheinungsdatum: | 28.07.2017 |
Gewicht: | 0,489 kg |
Carrie Anne Philbin is an award-winning Computing & Raspberry Pi Educator. Currently working as Director of Education at the Raspberry Pi Foundation. Carrie Anne also hosts a Computer Science series on popular YouTube channel Crash Course ([...]) and creates technology tutorials on her own channel the Geek Gurl Diaries ([...]).
Introduction 1
Adventure 1 You have a Raspberry Pi. Now What? 7
Adventure 2 Taking Command of Your Raspberry Pi 25
Adventure 3 Creating Stories and Games with Scratch 41
Adventure 4 Programming Shapes with Turtle Graphics 75
Adventure 5 Programming with Python 99
Adventure 6 Programming Minecraft Worlds on the Raspberry Pi 127
Adventure 7 Coding Music with Sonic Pi 147
Adventure 8 Using the GPIO Pins on the Raspberry Pi 169
Adventure 9 Experimenting with Cameras and HATs 197
Adventure 10 The Big Adventure: Building a Raspberry Pi Jukebox 225
Appendix Where to Go from Here 251
Glossary 257
Index 263
Empfohlen (bis): | 17 |
---|---|
Empfohlen (von): | 11 |
Erscheinungsjahr: | 2017 |
Fachbereich: | Hardware |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | 288 S. |
ISBN-13: | 9781119269069 |
ISBN-10: | 1119269067 |
Sprache: | Englisch |
Herstellernummer: | 1W119269060 |
Einband: | Kartoniert / Broschiert |
Autor: | Philbin, Carrie Anne |
Hersteller: |
John Wiley & Sons
John Wiley & Sons Inc |
Verantwortliche Person für die EU: | Wiley-VCH GmbH, Boschstr. 12, D-69469 Weinheim, amartine@wiley-vch.de |
Maße: | 231 x 187 x 17 mm |
Von/Mit: | Carrie Anne Philbin |
Erscheinungsdatum: | 28.07.2017 |
Gewicht: | 0,489 kg |