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Beschreibung
describes, criticizes and evaluates 26 digital
innovations that are used in media and
communication. Innovations that are not hypes,
but that were implemented to reach permanent
changes in media and communication. The
innovations are supported by testimonials of
professionals in the field and the scientific
foundation of their mechanism of action. The
impact and professional, scientific and social
challenges coming with these innovations are
discussed.
Reading this book will render deep insights into
how innovative digital media can be used to
influence buying behavior and decision-making.
This book answers questions such as "How do
I create a strong brand story?", "What are the
effects of serious gaming?", "How can we use
VR in our communication?", "How do consumers
process emotional stories?" and "Is persuasion
profiling unethical?". The answers to these
questions are not only based on the authors
knowledge and research, but each innovation is
also discussed by top experts on that specific
innovation.
. extensive overview of all major mediainnovations
. exploring the current and future mediascape
. providing information on how to apply these
innovations
innovations that are used in media and
communication. Innovations that are not hypes,
but that were implemented to reach permanent
changes in media and communication. The
innovations are supported by testimonials of
professionals in the field and the scientific
foundation of their mechanism of action. The
impact and professional, scientific and social
challenges coming with these innovations are
discussed.
Reading this book will render deep insights into
how innovative digital media can be used to
influence buying behavior and decision-making.
This book answers questions such as "How do
I create a strong brand story?", "What are the
effects of serious gaming?", "How can we use
VR in our communication?", "How do consumers
process emotional stories?" and "Is persuasion
profiling unethical?". The answers to these
questions are not only based on the authors
knowledge and research, but each innovation is
also discussed by top experts on that specific
innovation.
. extensive overview of all major mediainnovations
. exploring the current and future mediascape
. providing information on how to apply these
innovations
describes, criticizes and evaluates 26 digital
innovations that are used in media and
communication. Innovations that are not hypes,
but that were implemented to reach permanent
changes in media and communication. The
innovations are supported by testimonials of
professionals in the field and the scientific
foundation of their mechanism of action. The
impact and professional, scientific and social
challenges coming with these innovations are
discussed.
Reading this book will render deep insights into
how innovative digital media can be used to
influence buying behavior and decision-making.
This book answers questions such as "How do
I create a strong brand story?", "What are the
effects of serious gaming?", "How can we use
VR in our communication?", "How do consumers
process emotional stories?" and "Is persuasion
profiling unethical?". The answers to these
questions are not only based on the authors
knowledge and research, but each innovation is
also discussed by top experts on that specific
innovation.
. extensive overview of all major mediainnovations
. exploring the current and future mediascape
. providing information on how to apply these
innovations
innovations that are used in media and
communication. Innovations that are not hypes,
but that were implemented to reach permanent
changes in media and communication. The
innovations are supported by testimonials of
professionals in the field and the scientific
foundation of their mechanism of action. The
impact and professional, scientific and social
challenges coming with these innovations are
discussed.
Reading this book will render deep insights into
how innovative digital media can be used to
influence buying behavior and decision-making.
This book answers questions such as "How do
I create a strong brand story?", "What are the
effects of serious gaming?", "How can we use
VR in our communication?", "How do consumers
process emotional stories?" and "Is persuasion
profiling unethical?". The answers to these
questions are not only based on the authors
knowledge and research, but each innovation is
also discussed by top experts on that specific
innovation.
. extensive overview of all major mediainnovations
. exploring the current and future mediascape
. providing information on how to apply these
innovations
Über den Autor
Dr. Paul E. Ketelaar is a senior assistant professor in Communication at the Behavioural Science Institute (BSI), department Communication and Media, at the Radboud University of Nijmegen, the Netherlands. Sanne Demir works as a brand and communication strategist at one of Netherlands' top advertising agencies N=5, in Amsterdam. Jan Aarts works as a researcher at DVJ Insights, a research agency in Utrecht. DVJ Insights has won the MOA-award 2018 for the best Marketing Research and Analytics Agency of the year.
Details
Erscheinungsjahr: | 2019 |
---|---|
Fachbereich: | Allgemeines |
Genre: | Importe, Medienwissenschaften |
Rubrik: | Wissenschaften |
Medium: | Taschenbuch |
Inhalt: | 256 S. |
ISBN-13: | 9789063695187 |
ISBN-10: | 9063695187 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Aarts, Jan
Ketelaar, Paul Demir, Sanne |
Redaktion: | Bis Publishers |
Hersteller: |
BIS Publishers
BIS Publishers B.V. |
Verantwortliche Person für die EU: | BIS Publishers, Jablonskistraße 27, D-10405 Berlin, max.erbe@laurencekingverlag.de |
Maße: | 251 x 200 x 28 mm |
Von/Mit: | Jan Aarts (u. a.) |
Erscheinungsdatum: | 15.07.2019 |
Gewicht: | 1,069 kg |
Über den Autor
Dr. Paul E. Ketelaar is a senior assistant professor in Communication at the Behavioural Science Institute (BSI), department Communication and Media, at the Radboud University of Nijmegen, the Netherlands. Sanne Demir works as a brand and communication strategist at one of Netherlands' top advertising agencies N=5, in Amsterdam. Jan Aarts works as a researcher at DVJ Insights, a research agency in Utrecht. DVJ Insights has won the MOA-award 2018 for the best Marketing Research and Analytics Agency of the year.
Details
Erscheinungsjahr: | 2019 |
---|---|
Fachbereich: | Allgemeines |
Genre: | Importe, Medienwissenschaften |
Rubrik: | Wissenschaften |
Medium: | Taschenbuch |
Inhalt: | 256 S. |
ISBN-13: | 9789063695187 |
ISBN-10: | 9063695187 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Aarts, Jan
Ketelaar, Paul Demir, Sanne |
Redaktion: | Bis Publishers |
Hersteller: |
BIS Publishers
BIS Publishers B.V. |
Verantwortliche Person für die EU: | BIS Publishers, Jablonskistraße 27, D-10405 Berlin, max.erbe@laurencekingverlag.de |
Maße: | 251 x 200 x 28 mm |
Von/Mit: | Jan Aarts (u. a.) |
Erscheinungsdatum: | 15.07.2019 |
Gewicht: | 1,069 kg |
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